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Archive for the 'GameStuff' Category

Aug 05 2009

Crime Empires - First Look

Published by bozoplay under GameStuff Edit This

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One can argue that the Facebook games environment really doesn’t need anymore mafia style menu games, but Crime Empires offers some interesting variations on game play that make it an interesting option to Mafia Wars.

It adds the feature of Dope Dealing which adds a different dimension to the game. Pricing does not remain static and varies from locale to locale as well as for each drug. You have to make decisions on your team makeup to carry your stash and when to buy and sell. The old stock market adage of “buy low, sell high” equally applies here but you can also steal other players drugs in fights. (and for that matter, lose them in fights)

Weapons and vehicles also do not have static pricing and will vary during the game. You need to decide which ones to buy and look to purchase when they are lower in value. You also have to buy ammo since it gets consumed in fights as does armor.

Fights also have a unique feature in that you select your target and decide on your initial attack in terms of short range, medium range and long range. You also have to decide on how to equip your team since weapons have different capabilities in each of these three zones. The game decides on the position of the second attack.

To do missions, you need to not have too many drugs in place for the smaller value missions since you may not have enough carrying power for these. Like other games, new missions and articles appear as you grow in rank. The static graphics in the game are well above average and make the game pleasing to the eye. Points seem to regenerate at a little better pace than other games so you can at least do fights more often then others.

You also need to buy various properties to gain cash flow. The game has a simple system of 1 to 5 items in this category and this seems to be a simpler way to handle the purchase of properties.

Overall, the game is interesting but it has a lot of competition which makes getting added players a lot harder so you may have to use your reward points to acquire additional associates to make the game easier to play. At the time of this writing, the game is in alpha testing so changes can be expected.

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