Apr 13 2009
Viking Clan - Tips 2
After playing the game for a while you realize that patience is required in and around the 25-50 chieftain numbers and levels as well. You will be killed a lot here if you haven’t spent your money on weapons first and warriors second.
As an example, spending 11,000 coins in weapons will get you a Broad Sword that has 7 Attack and 7 Defense and an upkeep of $100. On the warrior side, 11,000 coins will get you a Spear Beserker that has 5 Attack and 6 Defense and an upkeep of $800. So you end up with less strength for the same money but your cash flow is poorer. Initially, buying a lot of Spear Warriors will get your troop count up, strengthen your defense and won’t eat into your upkeep. Taking advantage of the opportunity to buy the limited time offer weapons should be a top priority after getting your empire built so you have a positive cash flow coming in.
The game designers are big on tricking you into battling against superior forces. Beware of the numbers that are close to yours. You will find that they are armed with superior forces and you just lose. Concentrate on building your strength anyway you can. Avoid wasting coin on improving your health until you have a good target in battles which is usually someone about half your strength. The game designers will let you do that about once or twice a day until you gain enough strength. Both Mob Wars and Viking Clan do this and that is why I think they won’t be as popular as other games. Players get tired of being frustrated and move on.
Some weapons don’ t have as good as a return on you expenditure as others do like the Spear and Odin’s Helmet. Just about every warrior or clan improves as you spend more but these two only improve your strength by 0.5 points with a rather large increase in cost, especially with the helmet.
Needless to say, your goal is to get the maximum number of points available with your chieftain size as possible. For that reason, I like to spend my favor points on Chieftains since 10 points gets you 3 more which means you can add 30 warriors and 15 weapons. If you have the coin, this is more significant than buying the one featured weapon at 20 points.
The concept of bounties in this game make no sense to me. If I choose to attack someone on the list, the reward is something like 10,000 coins and the player has at least triple my strength so you cannot succeed. If I choose to place someone on the bounty list is constantly attacking me, it will cost 1.8 million coins. Give me a break!! Who has that many coins sitting around at level 40? The designers are on something because it isn’t very realistic now is it? And when you visit the bounty list to see the one name that is supposed to be there, the list is empty just like Mob Wars. I no longer play Mob Wars.
The game is challenging and has a lot of good features. The designers need to work on ways to let more players get involved and not frustrate new players. It is in their best interest to increase numbers all the time. Ticking off players will not increase those numbers. It is a balance between making the game interesting and not too easy. I do think that most of the games on Facebook are designed on the fly and constant upgrading is the norm. Hopefully, they will improve playability in this one because it is somewhat different.