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Archive for April 2nd, 2009

Apr 02 2009

Viking Clan - Introduction

Published by bozoplay under GameStuff Edit This

game-tips.pngThis is a new game for me and it is a little different than most of the menu based games. It looks like it is from the makers of Mob Wars. Here are some of my early observations after playing it for 5 days. The graphics are not on a par with other games but the playability is different so it is worth looking into and playing if you have access to a lot of friends that will join you.

Chieftains

These are very important since each one will support 10 warriors and 5 weapons. They also will contribute coin to your invited players if you set them up as your Top Chieftains and they will be rewarded by receiving 2% of your earnings. If a Chieftain adds you as one of their Top Chieftains, you will receive 2% of their earnings. Check the Chieftains menu when it turns red because you will have coin available to you from their successes. Sometimes it is significant and sometimes it is a very small amount because the other Chieftains won small battles. Each new Chieftain will also allow you to acquire a bonus weapon if you can afford it. Selling a building is often a good option to getting this weapon. Winning Battles will ultimately get you more coin to growing your Empire to support your forces.

Empire

I like the way Land is handled in this game as a requirement for erecting buildings. It is just one large pool that you must continue to grow if you wish to build on it. You can also spend coin to buy it. I think this is a better way to construct this requirement in any game. The usual approach of increasing cost for each building comes into play but it has that annoying 1/5/10 purchase options only. Game designers should not make this so frustrating and learn from some games that allow values in between and something larger than 10 as well.

Warriors/Weapons

Although each Chieftain only supports 10 Warriors, it doesn’t hurt to have a few in reserve because you can lose warriors in battle. It is better to keep extras than to sell them since you only receive half value in that transaction. You want to buy the most powerful and most expensive warrior as often as possible. Just make sure you are getting enough income to cover the added upkeep. Buying additional scouts seems to be a good strategy because you seem to lose the cheapest warriors first so they become cheap “cannon fodder”.

Weapons appear to be indestructible so you don’t lose them in battles so you don’t need a reserve. Just make sure you have what is needed to do the various jobs. Balance between clan and coin to support by building your Empire. As you grow, they get more powerful and more expensive. They also will have an upkeep attached to them whether they are warriors or weapons.

Favor Points

You gain 1 point for each level up that you achieve. You can purchase Favor Points from The Gods. I prefer to save then up for the special weapons because they are the hardest to acquire. Adding Chieftains is helpful but is a lot easier to do by inviting friends to play. It looks like you can only invite 6 players/day.

Skill Points

The game provides 3 new points each time you level up. You have the usual dilemma regarding where to spend them–Attack, Defense, Health, Energy, Stamina. The last one takes the usual 2 points. Energy is very important for doing Adventures so I favor adding at least one each time. Stamina will let you fight additional battles so it is quite important for cash flow, experience and growth. Health grows by 10 points so doing this occasionally won’t hurt. I find that Attack is more important the Defense as it seems to be in most games. No matter what you seem to spend on defense, it never seems to be enough so keeping a reasonable number is needed but I think this is the least important of the five choices.

After 20 Chieftains (around level 25)

It now seems to be a lot more difficult to find anyone to Battle since all the opposition has a larger Clan. The few that are lower have quality in strength so you have to patient and wait for an opportunity. Improving the quality of your Clan while trying to build your Empire gets more challenging. This seems to be consistent with Mob Wars where you need more players or you are at a major disadvantage so slowing your level up pace can be a good strategy although it is difficult to do. With the 6/day restriction, the game seems to favor players that have been at it for a while.

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