Jan 30 2009
Hammerfall - Fighting Monsters
Probably like the rest of you, I was getting a little frustrated with the task of fighting monsters in this game. Certainly you have to succeed in this task or you can’t advance. So here are some of the things that I did to make this a little easier. These are strategical tips as opposed to giving away secrets.
Food is very important for fighting monsters to maintain energy and health. Stockpile as much as possible. When you think you have enough, go back and stockpile the same amount again. You can never have enough food.
At the end of a fight, always use multiples of the lower values in food. For example, if you need 200 health to get that level close or all the way back to full power, use 8 waters instead of 1 apples. When you fight, you need the larger values in bigger quantities, since you can only use one at a time. The same is true for energy.
Different monsters require different attacking strategies. Smaller health values mean you can use simpler attacks. Larger health values mean you need to upgrade your strength and attack before you begin fighting. Always keep an eye on your health level and don’t let it fall too low or you will be killed. If you have a lot of energy left, use the heal spell, otherwise food/heal. You may have to alternate between attacking and healing. Which spell or attack you used can also be dependent on whether you have items in reserve that give you more health or more energy. The Force Strike is often a good choice if you have an abundance of Health items in reserve.
Some of the spells are better suited early in the attack and some are not predictable. The way I figured out how they worked was to use them 3 and 4 times in a row to see if anything changed. Some do. Others are fairly consistent.
Don’t forget to check your energy and health levels before and after you battle with a monster.
I also don’t keep excess weapons, mounts, accessories or armor. Instead, I sell the excess in stores to either upgrade these four categories or buy more food. If my Guild is (55/50), then I would only have 50 mounts, for example. I uusally sell off the lowest valued ones first unless a quest in the area requires a specific item.
I encourage you to experiment and learn in this game because I personally think that’s what makes this game interesting.
A good gaming strategy is always “Quality over quantity”. The folks at Hammerfall seem to be doing their best to follow this strategy. Still only one quality game with no news of a second game as yet. Others seem to be just tweaking their existing games or making variations on a theme.
This game gets most of my play time. The other games I play more for study and to get other players to join other games.